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Vork
Vork is a headless 3D and VFX engine for AI agents that writes scenes as code, renders on the GPU, and revises results.
Vork is a headless 3D and VFX engine designed specifically for AI agents rather than human artists. Written in Rust and Slang, it renders on the GPU through Vulkan and Metal. An agent writes a scene as code, renders it, evaluates the result, and revises the code as needed. The small kernel handles geometry and ray queries while scene programs define materials, cameras, light, simulation, and compositing. It supports Python and TypeScript SDKs to author scene JSON, and handles compositing against tracked footage using external tools. It runs on Windows, Linux, and Apple Silicon, with cloud GPU leasing available through Voyager.
Vork at a glance
- Best for: Software engineer
- Runs on: Windows, Linux, macOS, API, Cloud
- Pricing: Free plan; Starter $19/month; Creator $49/month; Ultra $149/month; GigaMax $500/month
- Released: November 2026
- Category: AI coding tool
- Website: voyager.so
Key features
- Writes scenes as code via agents
- GPU rendering through Vulkan and Metal
- Public light hooks for custom physics
- Python and TypeScript SDKs
- Compositing against tracked footage
- Raster visibility and ray-traced lighting
Use it for
- Simulating and rendering massive particle sets
- Customizing physics and lighting via code
- Compositing 3D elements onto real footage
- Building automated 3D and VFX pipelines
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