whereismyai
SavageWindRecomp
SavageWindRecomp: Savage Wind Recomp is a static recompilation tool that converts Breath of the Wild version 1.8.2 into a native PC application for Windows and Linux.
Savage Wind Recomp converts The Legend of Zelda: Breath of the Wild version 1.8.2 into a native application for Windows and Linux. It uses your own legally obtained game files dumped from a Nintendo Switch, recompiler tooling, and a local build process to generate a playable version of the game. The software requires extracted ExeFS and RomFS files, runs locally on your machine, and generates native code for your CPU and GPU. It supports Vulkan 1.3, AVX2 processors, custom keyboard and mouse controls, standard gamepads, and multiple languages for text and audio. The application provides configuration options, performance overlays, resolution scaling up to 4K, and AMD FSR 1 support.
SavageWindRecomp at a glance
Key features
- Recompiles game code to native code
- Supports internal resolution up to 4K
- Includes AMD FSR 1 quality modes
- Provides keyboard and mouse remapping
- Supports controllers via SDL
- Includes configurable frame rate limits up to 120 fps
- Provides a configuration screen for game setup
Use it for
- Playing Breath of the Wild natively on Windows and Linux
- Configuring custom graphics and resolution settings
- Customizing keyboard, mouse, and controller bindings
- Running the game with different text and voice languages
Alternatives to SavageWindRecomp
- Uncharted Pc — Runs original PS4 Uncharted games natively on Windows with Vulkan graphics translation.
- Enki LLM — Runs Llama-3.2 1B in pure Rust at 40 tok/s with live GPU to CPU migration.