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Geometry Script
Geometry Script is a Python API for Blender that enables creating Geometry Nodes, shaders, and compositor trees with code.
Geometry Script is a Python API designed for creating Geometry Nodes, shaders, and compositor trees in Blender using code. It provides a manageable format for handling large, unmanageable node trees by converting scripts directly into Geometry Node trees that non-scripters can easily tweak. Every node in Blender is available as a typed Python function generated directly from Blender, allowing editors to complete node names, inputs, outputs, and enum values. The tool functions as a Blender extension requiring Blender 5.2 or newer, and it also includes a Claude Code plugin marketplace skill for building node trees. It is intended for Blender users who want to build and reorganize complex node networks programmatically.
Geometry Script at a glance
Key features
- Create Geometry Nodes with Python code
- Script shader node groups and materials
- Script compositor node groups and worlds
- Convert scripts directly to Geometry Node trees
- Provide typed Python functions for every node
- Support editor autocompletion for nodes and values
- Include a Claude Code plugin marketplace skill
Use it for
- Building large Geometry Node trees with Python code
- Reorganizing complex node networks programmatically
- Scripting shader materials and worlds in Blender
- Generating compositor node groups using code
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- Claude Plugin — Builds and publishes web apps directly inside Claude Code with built-in hosting.
All Geometry Script alternatives