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Crowdbricks
Crowdbricks is a Python toolkit that generates batched character motion for NVIDIA MotionBricks on local NVIDIA GPUs.
Crowdbricks builds the NVIDIA MotionBricks ONNX model into a TensorRT plan with a batch dimension to generate character motion for crowds. It includes encode, decode, and endpoint kernels that process multiple requests at once. The system features a crowd runtime, a GPU motion bank, drivers for behaviors like walking and sitting, and obstacle wrapping for actions such as jumping and ducking. It outputs recorded takes with character poses and foot contacts for a web viewer. It runs on top of a MotionBricks checkout using an NVIDIA GPU.
Crowdbricks at a glance
- Best for: Software engineer, Designer
- Runs on: Web, Python, API
- Pricing: Free
- Released: October 2026
- Category: AI agent tool
- Website: github.com/patch-gg/crowdbricks
Key features
- BatchGenerator holds batched plans and motion banks on the GPU
- Crowd runtime steps characters and batches requests
- Drivers handle walk, stand, approach, interact, and seated behaviors
- GaitLibrary blends locomotion targets and styles
- Obstacle wraps Smart Primitives for vaulting, hopping, ducking, and sitting
- Recorder writes takes of character poses and generated motions
Use it for
- Generate motion for 192 characters chasing a moving point at 60 Hz
- Fork one character into 48 copies with the same past heading to different obstacles
- Simulate crowd behaviors with varied gaits and obstacle interactions
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